Super Trucks quickly became my most favorite discipline due to it showing off more on unhinged track designs, with shallow jumps and a mix of off-road and paved sections of track. Muscle Cars are also quite fast but have a bit more weight to them. GP cars from the 1960s break the mold yet again by giving you the true taste of the frenetic action that Circuit Superstars has coursing through its code. That’s only a taste, and there’s more where it came from. Euro Trucks flip the whole experience on its head by putting you in control of lumbering racing trucks which feel a lot heavier, and thus result in a lot of bashing (unintentional, of course). ![]() Superlights turn up the heat by being noticeably more zippy and nimble, yet still surprisingly agile around the corners. Piccino cars are the beginner class, and the easiest to grasp due to their relatively slow speed and direct handling. ![]() Rather than being regulated to just a single racing discipline, there are 12 divisions represented here. But, after pouring several hours into Circuit Superstars and its surprisingly decent wealth of content, it has pretty much sold me entirely on the whole sub-genre.įrom its presentation to its driving mechanics, Circuit Superstars is glowing with polish and attention to detail that should definitely help it stand out in the current sea of racers.Ĭircuit Superstars really covers its tracks well (pun-intended) when it comes to the various types of racing that it features. I think it’s way easier to control your vehicle when looking from a first-person viewpoint. ![]() I’ve just always found the top-down perspective to be a little awkward. Isometric racers have often gotten overlooked by me, despite the fact that I love the racing genre as a whole.
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